We recently played more Super Mario Odyssey and enjoyed the sights and sounds of New Donk City. If you want to learn about the city that never leaps, sit down to. Touring Super Mario Odysseys New Donk City. We recently played more Super Mario Odyssey and enjoyed the sights and sounds of New Donk City. If you want to learn about the city that never leaps, sit down to watch this informative travelogue before making a trip there when Odyssey releases on October 2. If youre looking to get away for a while, look no further than New Donk City. The crown jewel of the Metro Kingdom, New Donk brims with exciting activities and people to meet. Its not just fun its ri DONK ulously fun The first thing youll notice about this place is the people. Release date October 23, 1988. Released on NES, SNES, GBA and Wiis Virtual Console. Super Mario Bros. 3 is another 2D platformer from Nintendos Mario series. The absurdly normal, not video game looking people. Say goodbye to krazy koopas and hello to a few friendly New Donkers. They might seem strange, but youll get use to it. Theyre just working class guys and gals trying to survive. Dont let the drab, vaguely 1. New Donkers love to play. The citys spacious streets are dotted with parks, though the parks arent exactly dotted with kids. No big deal. Adults can jump rope, too. Swing by the park and see if you can beat the Jump Rope Challenge or walk along the streets to s join in the growing craze of RC car racing. Those cars are easy to control. Really. Its okay if you possess people in this city with a magical hat. Just let them go when youre done we have families. New Donk City is stocked with outdoor cafes and plenty of places to relax. Even a tiny alleyway can provide a path upwards to new locations. Wall jumping and climbing are one hundred percent legal and some of the citys best attractions are far above the bustling streets. You might find one of our collectable moons or dive into a luxurious swimming pool. The mayor, Pauline, is no damsel in distress either. Focused on reinvigorating the city after ape attacks and mecha wiggler shenanigans, Pauline is a patron of the arts who always looks for help to organize the next music festival. New Donk has many famous musicians including this one guy who plays the drums. Swing on by for a concert and dance the night away. The city can get lonely but the good news is that even small acts of kindness go a long way. Sit down and unwind on a city bench. Talk to someone. Its okay to feel a bit nervous. Even a bit of chit chat makes a big difference in New Donk City. And, by big difference, we mean youll get a moon. There have been reports of a dangerous mustachioed man causing havoc in the city but thats an exaggeration. New Donk City is completely safe and theres no way someone will randomly use your taxi as a spring board. With music, games, people, and place, New Donk City is the place to be. Its completely normal. You can see for yourself in October. Super Mario Bros. Super Mario Wiki, the Mario encyclopedia. Super Mario Bros. DevelopersNintendo EADPublishersNintendo. PlatformsFamicomNESDisk System. Game Boy Advance. Virtual Console Wii 3. DS Wii U. Release date. FamicomNES September 1. October 1. 8, 1. 98. May 1. 5, 1. 98. 7 July 1, 1. Disk System February 2. Game Boy Advance February 1. June 7, 2. 00. 4 July 1. Virtual Console Wii December 2, 2. December 2. 5, 2. January 5, 2. 00. January 5, 2. 00. April 2. 6, 2. 00. Virtual Console 3. DS Ambassador Program Release August 3. August 3. 1, 2. 01. September 1, 2. 01. September 1, 2. 01. Virtual Console 3. DS Full Release January 5, 2. February 1. 6, 2. March 1, 2. 01. 2 March 1, 2. February 3, 2. 01. Virtual Console Wii U June 5, 2. September 1. 2, 2. September 1. 2, 2. September 1. 9, 2. Genre. 2D Platformer. RatingsModes1 2 players. Media. NES Cartridge. FDS Floppy disk. Wii Digital download. Wii U Digital download. Game Boy Advance Cartridge. Nintendo 3. DS Digital download. Input. NES Wii Wii U Game Boy Advance Nintendo 3. DS Super Mario Bros. Family Computer and Nintendo Entertainment System in 1. It shifted the gameplay away from its single screen arcade predecessor, Mario Bros., and instead featured side scrolling platformer levels. While not the first game of the Mario franchise, Super Mario Bros. Goombas, to the basic premise of rescuing Princess Toadstool from King Koopa. As well as kicking off an entire series of Super Mario platformer games, the wild success of Super Mario Bros. NES, with which it was bundled a launch title. Until it was eventually surpassed by Wii Sports, Super Mario Bros. Story. One day, the Mushroom Kingdom was invaded by the Koopa, a tribe of turtles capable of using powerful dark magic. Their magic was used to transform all the Mushroom People into inanimate objects such as rocks, bricks, and even horsetail plants, thus spelling the kingdoms downfall. Only the daughter of the Mushroom King, Princess Toadstool, can undo the spell and restore her people back to life, but she is being held captive by King Koopa himself. Mario hears of the princesss plight, and sets out on a quest to topple the Turtle Tribe and save the once peaceful kingdom. 5Gameplay. Super Mario Bros. Mario or, in the case of a second player, his brother Luigi has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms some of them collapse when Mario lands on them, stairs in the level, as well as Jumping Boards. There are also pipes along the way, some of which Mario can enter to visit various secret coin rooms before returning to the level, a bit further ahead than when he left. Enemies include Goombas, Koopa Troopas, Buzzy Beetles, Koopa Paratroopas, Bullet Bills, Hammer Brothers, and leaping Cheep Cheeps. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas lose their wings and fall to the ground when Mario jumps on them. Other enemies include Piranha Plants, and the Spiny throwing Lakitus, and Mario has to either shoot fireballs at them or just avoid them. There are two levels which take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are Bloopers and Cheep Cheeps. Mario can only defeat these creatures by shooting them with fireballs. Mario swimming in a water level. If Small Mario takes a hit, falls down a pit, or if the Time Limit runs out, he loses a life, and restarts the level. The point where Mario continues depends on how far he ran through the level before getting defeated either from the beginning, or at one of several invisible checkpoints throughout the level. Mario can get special power ups out of Blocks or, uncommonly, Brick Blocks. Most of the Blocks in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the Super Mushroom, he turns into Super Mario. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to Small Mario. He may also destroy empty Brick Blocks by jumping beneath them. Additionally, he can also get the Fire Flower. With the Fire Flower, Super Mario turns into Fire Mario, which allows him to shoot fireballs at enemies to defeat them from a distance. With the 1 Up Mushroom, he gains an additional life he can also get an extra life if he collects a hundred coins. With the Starman, which can only be found in Brick Blocks, Mario turns invincible for a short amount of time, and can defeat enemies by simply touching them. At the end of each level, a castle stands with a flagpole nearby. When Mario reaches the flagpole, he takes down the enemy flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he receives. If there are two players playing the game, Luigis turn comes whenever Mario loses a life. Luigi has no special abilities in the game that are different from Marios. The fourth level of each world plays inside a castle. They are usually filled with Fire Bars and Podoboos. At the end of a castle level, Mario is confronted with a Bowser Impostor in Worlds 1 through 7 and the actual Bowser in World 8. Mario and Luigi ordinarily have no way to hurt the Bowser Impostors or the actual Bowser, and have to either use the axe to destroy the bridge, causing either the false or real one to fall into the lava, or pelt him with a number of fireballs, which produces the same result and reveals the true forms of the fakes. After defeating an impostor, Mario frees one of the seven remaining mushroom retainers from the castle, at which point they say their iconic phrase Thank you, Mario But our princess is in another castle At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure, having the choice to continue playing in a new quest. In this second quest, the player gets to choose a world, and replay some levels. However, all Goombas are replaced by Buzzy Beetles, all ground enemies are also considerably faster, some platforms and Elevators are shortened in length, and the level design is slightly changed for some levels see below at Hard mode. Controls. Characters. Playable Characters. Supporting Characters. Enemies. Name. Bloober. A squid like sentry that persistently pursues the player. Bill Blaster. An indestructible cannon. It shoots an endless amount of Bullet Bills however, it does nothing if the player is near it. Bullet Bill. Slow but steady bullets that have eyes and arms. They come from Bill Blasters, and the only way to defeat them is to stomp on them or by hitting them with under the influence of a Starman. Buzzy Beetle. A small turtle that hides in its shell when jumped on, just like Koopa Troopas unlike them, however, it is immune to fireballs. They replace Goombas in Hard Mode. Cheep Cheep. A red, green or gray fish normally found swimming in water. In certain levels starting with World 2 3, they will leap from the water trying to hit Mario or Luigi. Fire Bar. Various fireballs stacked together moving either clockwise or counter clockwise. Their length may vary. Hammer Brother. Green biped, helmeted Koopas that come in pairs. They throw an endless amount of hammers towards Mario, and at certain times they jump. Koopa Paratroopa. Koopa Troopas with wings. Green ones jump towards the player or fly back and forth, while red ones fly up and down. Koopa Troopa. A soldier of the Turtle Empire that marches onwards. If stomped, it retreats in its shell that can be kicked to hit other enemies and gain points. Green ones walk back and forth just like Goombas, and red ones timidly turn around when they find a pit. Lakitu. A bespectacled Koopa hiding in a small cloud. It throws an infinite amount of Spiny Eggs towards the player. Little Goomba. Mushroom traitors that walk back and forth. They are the most weak and common enemies throughout the game and can be stomped or hit with fireballs or a Super Star. Replaced with Buzzy Beetles in Hard Mode. Podoboo. A fireball guardian of the Koopa Kings lair. It jumps from the lava trying to hit Mario. Piranha Plant. A carnivorous plant that lives in pipes. It rises up trying to hit Mario and retreats. If Mario is near, it wont rise up.
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